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Full Version: Scenario of the Month - Jan 2011: **Bitter Kuuterselka
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The January scenario of the month has been changed to: **Bitter Kuuterselka by by Petri Nieminen, nominated by Huib Versloot.

Details here: https://www.theblitz.club/scenarios/Camp...6&ladder=2

[PLEASE NOTE THE SCENARIO WAS UPDATED TO VERSION 2.O ON JAN 3 2011 !!!]
Copy - paste from the previous thread:
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My humble thanks for choosing the Kuuterselka scenario. I definitively would like to get feedback on how it plays out.

The reason I did not put it on H2H process was that there are some glitches in Finnish units. Infantry cannot ride tanks, and the Jaeger units are modeled as SMG units although they should be more like Panzergrenadiers: just a bit beefed up rifle units.

I put up a very very slightly updated version to scenario database.

With version 2.0, there are 25 turns instead of 22, and Russian minor and major victories are just a tad easier to achieve. Let me know how it plays out!

Otherwise, no changes to it.

I put up an earlier thread to advertise the scenario. It can be found here: https://www.theblitz.club/message_boards...uuterselka

Unfortunately, I do not know of any English books on Finnish front for Continuation war for back ground reading. Winter War is rather well documented, but it is a different era compared to events in 1944.
Maybe it is just me, but ... does this scenario have a place where we can download it from? :chin:

I looked in the scenario dBASE but only found the details not the files. :conf:

I'd like to see what it looks like ... and play it! :smoke:

cheers

HSL
oog. This year isn't going well for me. Well, I'm sure the file download well be rectified at his next login. In the meantime, what do you think of the scenario name? Sounds a like a kind of cheese. :cool2:

Dave
(01-04-2011, 07:07 AM)Scud Wrote: [ -> ]oog. This year isn't going well for me. Well, I'm sure the file download well be rectified at his next login. In the meantime, what do you think of the scenario name? Sounds a like a kind of cheese. :cool2:

Dave

OK, should be there now (again?). Enjoy, recommend with some Red wine to go with it. Cheese is optional :whis:
Don't worry Scud; you're doing a great job man. If anyone gives you any BS about it, don't listen.

LR
Boisforas and I have just started this, with the designer's recommended optional rules. I'm axis, Eric allies.

My first thought after turn one: Axis has the initial advantage, dug in and bunkered behind tank traps and mine fields, so a painful approach for the Russians, especially with extreme assualt. I'm concerned, however, if/when they break through (and I assume they will at some point). I'm hoping to score enough SP's in the early going, then shore up the breakthrough points with secondary lines of defense...but the Finns secondary lines of defense might prove problematic against a charging red horde.

Map looks good and I like what I've been given. Dislikes: fixed units, not many; though; and I never like not being able to set my own op fire for the first turn (axis goes second, so op-fire is set by the designer). Other than those two small things, initially, looks good!

Dave
Cheers Dave,

Thanks for your comments, valuable feedback is always appreciated to improve this and the other scenarios I am working with. I will try to answer questions as they come up - keep posting them cheers

Map I have access to excellent 1:20K and 1:100K digitalised maps from the time, with Google Earth this map presents a very realistic view of how it was at the time. The terrain is a bit of a pain for Russian player, but as the description says, the Finns were not expecting a major attack on this area. It does offer a few channels for advance, and given how one chooses to distribute the forces the Russian player should have a few options in front of him.

Fixed units ...and they will not be released either. The 53rd Infantry regiment was spread out very thin, they were responsible for manning some 12 km of defense line, meaning the regiment itself did not have any internal reserves available at all. After some thinking, I decided to add III/IR53 to map as a fixed, to prevent the Russian player from executing a sneaky flanking manouver over the (quite difficult terrain) left flank of defending units.

Under no circumstances were they allowed to leave the defensive lines empty, therefore they remain fixed... I agree fixed units are not the way to go.

I/IR 48 was the only reserve initially available to 3.D, and are available from the beginning.

Defensive structures vs EA This is a very nice scenario to have a chance to practice the use of EA. I was amazed how quickly the lines were breached against a player who was good with it. Hammer the defence, and have several EAs against the hex during the same turn, and you will be surprised. Pleasantly, as a Russian player, and maybe not so pleasantly as the opposiotion :)

Victory conditions I believe I need to add a few turns to this scenario. Once you reach the limits of the scenario, let me know, I can extend it a bit (25 should be about right?) on a fly, without a need for a restart.

Exit hexes are all around, they are a far off, all of them are not reachable. Given how mobile the Russian forces are, I added them all as to make it a bit more difficult and confusing to Finnish player.

I will not give any hints and tips as how to approach this one, the description gives some ideas, let me know how it ends. I hope you enjoy it!
We have a February nominee from Tide1: East Front "Black Arrows and Red Guards". Need some more.

Dave
We only have one nomination for February. Is everyone good with that?

Dave
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