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I currently don't have the time or maybe the inclination, but I was wondering if there would be any interest in a SPWW2 "No Holds Barred" "Last Man Standing" style tourney...

What I mean is a tourney played on the same map for all players for each round. The players are Red and Green for countries, and each game has a set points number. No airstrikes. The VH's are placed in the far corners of each map and are considered "out of play". That's where the rules end.

Players can buy whatever units from whatever countries (using ALLIES) they want. You can have all armor or all infantry. Buy expensive heavy tanks or purchase tons of light armor...the sky (within the purchase points) is the limit!

The goal is to simply reduce your opponent to nothing...destroy his forces or their will fight. Kill or be killed.

The tourney part would be single elimination. Once you've been beaten, you're out. In event of a tie, both players advance to next round - but play each other again. This continues until there remains only two...who'll fight for the ultimate prize.

No, it's not historically accurate and takes "gamey" to it's upmost "gamey-ness" - but could be very fun. The only other requirement I can think of would be for both players to write a brief AAR on the battle - mostly for the comic relief.

I welcome posts of interest and any thoughts...if some are positive, I may put some wheels in motion...


P.S. - I've added a poll for indicating interest...
Sounds like fun! I would be in...
The battles may be all random? As I suggest in another post? It gets to point of purchase but by the IA.
(12-07-2010, 12:45 PM)roman Wrote: [ -> ]The battles may be all random? As I suggest in another post? It gets to point of purchase but by the IA.

The problem with the IA purchase, for this purpose, is that it wouldn't be that random. It would give you, what it believes, is a fair force composition given the country, location, and date.

This is intended to be more of an experiment in playing SP a different way rather than the old (but tried and true) method of a typical meeting engagement. It would be a bit fantastical granted, but kinda fun too.

I think I also forgot to mention that all arty would be on board only...everything you buy has to be on the board. Who'd want to play, watch or hear about 70 turns of Counterbattery fire?
Okay some points
First you are talking about setting up battles where both players let the AI do the purchasing.

@gunslinger you therefore get what you are given on or offbard arty as it decided.

@roman cheating I am assuming you are saying player 1 could leave his set to human while changing player 2s to AI.

A couple of things
1) Unless he spends ages on the purchase it will be pretty obvious due to the way the AI buys stuff cycling through it that it was not an AI purchase.
2) You dont trust them enough to set the game up correctly so you are going to play in basic security & let someone else set it up?
Sorry you just said you dont trust them yet you are happy to play in basic security that makes no sense.

Just set it up in whichever security you prefer no need for a 3rd player.

These sort of battles are good fun in my opinion though sorting what you are actually in charge of can take a while due to the way the AI purchases stuff.
Imp, you got it absolutely completely wrong. The setting would be everything is allowed, crossbuying, no limits to zero size, no limits to arty numbers ...
There is a risk, that a player A will be a few hundred motions to search the last sniper of player B :)
(12-08-2010, 01:04 AM)dark_wing Wrote: [ -> ]There is a risk, that a player A will be a few hundred motions to search the last sniper of player B :)

That would indeed be true...there would be, of course, a turn limit - although it would be set pretty high to give the players time to kill off each other. If the turns played out, then you'd probably have to revert to a score...though I don't know if the standard SP spreadsheet would work well.

Maybe, and I welcome comment on this, the map should be rather small compared to the purchase points value. That would increase the killing, decrease the total turns, and wouldn't give a player so much area to hide in. Thoughts?

IMP - Vesku is correct, I wouldn't have the IA involved at all. The players choose their forces individually. That's the no holds barred part - you can buy whatever you want, as many as you want, and deploy them how you want. If you want to buy all Tiger II's, you can...If you want to buy all snipers, you can.
Ok. If you do not like the purchase by IA no problem. I'll keep calling supporters in another post. ;)
But tell me if you do a tournament "until the last man". :smg:
I suggest a rule that the units of size 0 units are not counted as "alive." Because if someone loses all their units exept the size 0 can use them to hide and the game would not be complete. So if a player only remaining units of size 0 loses the game.
On the subject of purchase by ia I have confidence in most of the players on this site. And I would say that all I've ever played and I'm playing. As will I have no problem in playing with basic security. This is a game where there is nothing to lose or win, no money, no women lol
Big Grin :laughing:
(12-08-2010, 12:40 AM)Imp Wrote: [ -> ]Sorry you just said you dont trust them yet you are happy to play in basic security that makes no sense.

Basic security is a good way of ensuring that the game runs to the end instead of becoming corrupted in the middle for some reason or another and impossible to open.

Otherwise, great idea Nick. I would join the tourney! Sounds like great fun. On a small map hiding size 0 units would be quite difficult unless you are doing the mistake to buy vehicles only - but then it's your own fault.. :)
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