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When I go to the OOB editor, it starts to load and then says:

Error "File Division32OOB: line7: invalid reference number 3232101"

If I click okay, it will go ahead and open, and appears to function okay, but I'm not sure. There are no units above division size in any of the OOB sections. Are you other guys seeing this?

I'm currently running Vista Home Premium 64-bit.

LR
Vista 64 bit may be your problem, if you read my post concerning Crossroads problem, you will see the Vista 64 bit is not very game friendly. Switch over to XP compatibility OS. Just right click on your JTCS short cut on desk top, left click on properties, and check off "Run this game in compatibility mode for Windows XP service pack 2" This should fix the problem, if it does not you may have to reinstall the game. Do You have all of the updates?

troll
Game is already set up to run in XP mirror mode; fully updated. I don't think that's the problem, though it could be. Perhaps the stand alone subroutine for the OOB editor needs to be manually tagged as XP compatiable.

LR
I don't think this error has anything to do with OS, nor is it a bug.
There is a missing unit (32101) or something.

Jason probably knows as we got lots of these in the beta versions and he always corrected them.


Which game is it actually? EF?
No, it is West Front. Would this missing unit tag cause the load to stop? I.e. would this cause the OOB tree to be empty above division level (which is what I see)? Good to see you Huib.

LR
Yes Huib, good to see you.

Dan
(02-16-2010, 06:50 AM)Larry Reese Wrote: [ -> ]No, it is West Front. Would this missing unit tag cause the load to stop? I.e. would this cause the OOB tree to be empty above division level (which is what I see)? Good to see you Huib.

LR

That could be. I'm no techno wizard with these things but if you open division32.oob with notepad, you'll see that line 7 (3232101) is an Albanian infantry Brigade. So you'll need to know where else this infantry brigade is defined (which files). The quickest way is perhaps to post this over at the Matrix forums in case Jason (or some others who know how this works) don't notice this thread.

/H