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Full Version: To Matrix Programmers and test volunteers - "When Push Comes to Shove"
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Sorry guys, getting the scenario out to you took longer than I thought. I'll e-mail it out tomorrow. There have been some changes already in unit composition and of course there is tweaking to do but I think it'll be a nice fight. NOTE: This is a Western Allies versus Soviet fight in West Front. For other designers, Soviets and Russians are both listed in the OOB tables. When you use Soviet OOB, it places them in the Axis order of battle. When you use Russian OOB, it places them in the Allied OOB.

There are several bugs I've noticed:

1. when you select a Soviet unit that has Mine Engineers in it for the OOB, the engineers are actually "Russian" units, so they show up as Allied on the map and cannot be used. You just have to delete them it appears.

2. Also, the M3A1 Scout Cars (at least the soviet ones) are not set up to carry 6 str points of infantry, but the unit structure makes them Strength three by default (so they can't carry the troops that are assigned to them).

3. Another problem, at least on my system, is that the shapes on the counters in 2D do not reflect the unit (in some cases infantry are represented by what looks like an AFV, etc...).

4. Another I found is that the T-44, which displayed correctly in my TS version of EF, displays as a T-34/85 in the Matrix version fo West Front.

Just wanted to pass those teething problems along to the programmers.

Take it easy guys.

LR
Is this scenaro for WF or EF?
It's for the Matrix version of WF.

LR