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Hello Comrades. I've played this game with the utmost honesty and integrity now for over 10 years. I play this game with a passion, a ferocity, and an intensity matched by few. Some people go to sleep at night counting sheep, I often go to sleep with the map of the latest battle in my mind. Where will I move that Tiger, should I assualt over there, should I waste all my airstrikes on that armor concentration on the hilltop while its still early in the game? Yeah, perhaps I'm frickin wierd. I had it handed to me recently when a comrade said that they were 'very disappointed' that I had saved the game four (4) times during my last move. I humbly ask my peers, "Did I do something wrong?" For starters, I have always been in the habit of saving after every crucial move/fire result. This is due to the fact that in the past I would often get burned when the game/computer crashed, and I would lose key results and/or time, especially when playing biggies, which I love. So I often save 5-10 times a turn. Now a couple of things: 1) I've noticed that since CSME, if the game crashes I can still save the game before closing the error window (thank you Mr. Tiller) and 2) Why log the number of saves a player makes each turn? I've never understood that. Is there something I'm not aware of? The only way for a scumbag, uncomradic type of 'person' to cheat, that I'm aware of, is to replay the turn. Which means that, again, the number of saves is irrelevant. Is there something I'm missing? Please help.
I for one, save quite often. I'm in the middle of a 200 turn, 3 corps monster. I live in an area that the power often "flashes". It goes off for just a second, but it shuts everything down. Watching the replay and doing my turn takes about six hours of play time, so I am not going to do my turn over. My buddy is ok with it as he saves multiple times also. I guess when you're playing some body new, you have to discuss it or provide references.
You thought getting an auto loan was complicated............
:smoke:
Wow, can I play you? lol ... the longest turn scenario I've ever played was about 60+ turns. But I love the big ones. They really test ones mettel, skill, strategy, etc. Well, unfortunately this comrade isn't a noob. In fact, he's AHEAD of me on the ladder. That's why I'm so perplexed and questioning whether I'm missing something. So far in the battle I am getting the better results. This may be a factor.
Tony,

I hear you... there was a time I had that level of burn... However, I've developed a much more relaxed approach... and it works for me... but even saying that... Once the battle is "on", I still turn things over through the day if the battle is intense...

And yes, you're weird, but then again we're all still playing a war game that came out in the 90's... So, we're all pretty much self-identifying weirdos to the rest of the general public... but heck, it's not illegal, immoral, or unethical so it keeps us out of trouble for the most part...

As to save count, personally I think it is of limited value and is not the be all, end all of determining cheating...

It was an attempt to address some of the blatant cheating method of saving a "good move"... then replaying it until the player got the next "good move"... save... then replaying it until he got another "good move"... etc... etc...

However, it doesn't address the "hack" method... and a couple of others that have surfaced over the years... It is only an indicator that something may be going on, not necessarily that something is going on... and we must approach it like that... otherwise we'll all be playing the AI soon because we don't trust others...

I find it good to build a rapport with your opponent... communicate... a "10+" size scenario is probably going to generate multiple saves... a "3" size with 5 or 6 saves might beg the question... but that does not necessarily mean anything nefarious is going on... it could be just what you indicate as a personal habit...

It will be for each individual to determine how many saves they will accept... If it is something that really bothers an individual, then it is something that needs to be addressed up front when the terms of engagement are addressed...
As I said earlier, and in agreement with Keif's comments, I'll save a game as many times as I wish, cos I ain't gonna put up with losing a couple of hours work through an electrical surge or a PC crash. Maybe it never happens but I aint gonna waste my time.
These reasons make the multiple save alert defunct in my opinion. A good idea originally but, in hindsight, it causes more concern amongst some gamers than it should !
regards
Peter
Jim von Krieg Wrote:o

I find it good to build a rapport with your opponent... communicate... a "10+" size scenario is probably going to generate multiple saves... a "3" size with 5 or 6 saves might beg the question... but that does not necessarily mean anything nefarious is going on... it could be just what you indicate as a personal habit...

It will be for each individual to determine how many saves they will accept... If it is something that really bothers an individual, then it is something that needs to be addressed up front when the terms of engagement are addressed...

And in the end, after all opinions are registered, noted, and debated... It comes down to players being honest with each other and communicating any concerns directly with your opponent.

Gosh, I don't think it has anything to do with coffee... But I do love a good cup!
Jim von Krieg Wrote:o

I find it good to build a rapport with your opponent... communicate... a "10+" size scenario is probably going to generate multiple saves... a "3" size with 5 or 6 saves might beg the question... but that does not necessarily mean anything nefarious is going on... it could be just what you indicate as a personal habit...

It will be for each individual to determine how many saves they will accept... If it is something that really bothers an individual, then it is something that needs to be addressed up front when the terms of engagement are addressed...

And in the end, after all opinions are registered, noted, and debated... It comes down to players being honest with each other and communicating any concerns directly with your opponent.

Gosh, I don't think it has anything to do with coffee... But I do love a good cup!
It definitely helped to stop "savers" who like to punctuate their turns with those really good rolls...and being able to restart from that roll...
But as noted above by many...I don't play with anyone who does that. If they do, I think I'd notice.

Still...it does nothing to stop a player from running an entire move...scouting every option...trying every little assault and attack and figuring out how to beat you before simply starting over from scratch. That is probably more common in my opinion....and not sure how you track or stop that...unless you refer to my first comment....and play with players you trust.

It doesn't take long to spot any player taking advantage no matter his method of cheating. IMHO, there are about 3 tip offs that can't be hidden, but the problem with these is when you play someone who really is that better than you...it looks just like cheating until you figure out how they are better than you...

I'd say the quickest ways to spot an opponent who is dealing from the bottom of the deck include some or all of the following:

1. If You never catch an opponent with a good OP fire shot/flank OP fire shot.

or

2. They always start a turn with a good result.

or

3. You never see them suffer the inevitable "bad luck" chain rolls that sometimes define the results engine in this game.

or

4. They never get a bad retreat. This game will give you the most incredibly stupid retreats sometimes...and if your not seeing that on both sides....hmmmm?

But

Then again...they just may be better than you...and you have to accept that possibility. One thing about the really superior players on this site...at least those who have schooled me...is they will always tell you what happened if you ask. And they share the tactic.

I'm not saying you should or you have to share your methods if your continually beating someone...but if you like them and want to keep playing them and see them evolve into an accomplished player...it's the right thing to do. A lot of times they can see what's happening by the replay...but sometimes to a new player it can appear to be "magic" and they feel like their being hacked.

Kind of like I feel everytime I play JB...(:O)
(that remark's going to cost me 20 Shermans next turn...mark my words!)

Regards,

Dan
I save multiple times due to RL issues, and if anyone thinks I cheat just look at my win/loss record on the ladderBig Grin
Yes indeed Wolfman, I feel your pain.

With an ELO of less than 1900 and a win/loss percentage of less than .500, my opponents shouldn't be too concerned with any "saves" I might make. Hell, I'm going to win the dubious "tenacy" award sometime next year Cry

When I have 8-9 games going and wake up to 3 or more moves, I like to watch the Op fire phase from each scenario while having my morning coffee and "save" each.

I can then give some thought to each scenario while driving to work and sometimes at work and anticipate my reaction to each once I get home.

If the scenario's are small, I can usually complete a turn for each that evening, but not always. If you factor in getting up an hour and a half before leaving for work; an hour to get to work; 8 hours of work; an hour driving home from work; an hour or so to prepare and eat dinner; and 8 hours of sleep:

That leave 3 1/2 hours of gaming time per work day and doesn't factor in any conversation with wife and children, going to the bathroom, feeding the dog and cats, jump starting the neighbors car, fueling the vehicle, grocery shopping, telephone calls, honey do's, hauling out the garbage, etc.

Maybe some of you are more focused than I am, but if I take out the garbage (2 mins), I have to spend a few minute reaquainting myself with the game. If my wife wants to tell me about her day, I lose my game concentration.

Life is full of interruptions. I have no inclination or desire to live alone, but it sure would simplify my gaming situation Big Grin

I might be concerned about 4-5 saves every turn in a 3 or 4 scenario, but otherwise ignore saves.

Pat
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