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I was playing Stalingrad as the Russians. There are some full water hex bridges that apparently are wired. I know this because an entire unit of 600+ cavalry troopers were blown up crossing one.
Is there a way to un-wire a bridge?
Is there a way to reduce the chance of one blowing if it can't be un-wired?
James

Don't feel bad about losing a big Cav unit that way ...you're not the first (I Know)

The short answer is unfortunately "no" to both questions.

The probabilty of a bridge going up is set by the designer in the parameter data...and unlike a hexside bridge the full hex bridges dont go up till you are ON them

You're best solution to the problem is to lead with a very small unit and hope for the best

Good Luck

Chris
A penal unit driven on by the guns of the NVKD would have been a better choice. :eek1:
Yes... and a nice battalion of T-34s would be the worst choice, --I think this happened to someone recently. :(

If it is any consolation, the probability for a full hex bridge being blown up is usually quite low, so you just simply had very bad luck. Not sure if that helps though...
yep....... bad luck Violin
Welcome to the club, I always learn the hard way, phew felt a slight flush com'in on.
I have another question about full water hexes and bridges. Can you build a bridge over a full water hex with a bridge engineer? I have been trying to build one for a few days and no luck.
James Ward Wrote:I have another question about full water hexes and bridges. Can you build a bridge over a full water hex with a bridge engineer? I have been trying to build one for a few days and no luck.

If the pontoon value in the .pdt is non-zero you can. It will take a number of turns based on the pontoon value from the .pdt file and a skill check based on Morale.
JDR Dragoon Wrote:
James Ward Wrote:I have another question about full water hexes and bridges. Can you build a bridge over a full water hex with a bridge engineer? I have been trying to build one for a few days and no luck.

If the pontoon value in the .pdt is non-zero you can. It will take a number of turns based on the pontoon value from the .pdt file and a skill check based on Morale.

Thanks. Guess they are working and not just goofing off!