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That's right.

First message at bottom of screen: helicopter hit.

Second message: amount of damage done.

No second message, no wound. No wound, helicopter still A-OK.

Sorry you had to learn the hard way. But really good effort.

-- 30 --
Well, the sky belongs to you, now we shall do some fighting for the ground. :smoke:
TURN 6

Epoletov thought about taking his air assault into a second act, but the Vulcan fire that greeted his Hip-Cs led him to pull back before pushing too far west. His turn was mostly quiet, though one of my armored Humvees did get totaled by a Faktoria. (Which is one of the weapons to which I alluded earlier when claiming that the Russians should never fear low light combat. On a map this large, impossible to smoke over in any great measure, 5 vision-30 Faktorias are generally a better bet than the two IR-vision Javelins that I can buy for the same points. Granted, the Javelins are top attack, but in reality that's simply overkill against 90% of targets.)

I spent my turn forming a battle line, in the process stumbling across and killing two Russian scouts. Then I sent the Apaches forward to sniff out a higher-resolution picture of Epoletov's intentions. One of them stumbled into a budget AA gun (apparently these are for Epoletov what the 60mm mortar is to me, his security blanket must-purchase hardware), but killed it then its section mate.

The scouting confirmed that an infantry battle line is advancing on foot, with their loadout mixed between tank-killing (Vampyr RPGs) and GI-blasting (RFT flame RPGs). That's a fairly expensive force, but one capable of reaching out and showing the love against any armor at ~400 meters and against meat units at an alarming 800 meters.

It would behoove me to harry and disorganize, pronto. In the meantime, Epoletov opened his own artillery campaign with a lovely little BM-30 Smirch salvo that wreaked random havoc, followed by a nigh endless barrage of 82mm mortar fire. Spamming the board with mortars? *sniff* My baby all growed up!

-- 30 --
Epoletov [SPR Wrote:.]
Well, the sky belongs to you, now we shall do some fighting for the ground. :smoke:


Uh ... not if I can help it! ;)

-- 30 --
I surrender !

AH-64 "Apache" see infantry which has moved on 1 hex in turn. Eek

Further it will be a shooting gallery.

The plan of fight was to win the air superiority, but forces and experience it has appeared insufficiently.
The best is necessary the Russian air defence - "TOR" and "Tunguska". :boom3:

Yes it is difficult to be at war with you, why it is interesting !
cheers
But in the near future for me wait the important fight in campaign "Europa Twilight ", "Final Armageddon", PBEM campaigns inside of club S.P.R.
I hope still we shall battle later, sometime ! :stir:
Epoletov's post just about sums it up. Yes, it is difficult to be at war with me; just ask my wife. Doubly so if you don't invest in those lovely Russian mobile SAM launchers, which my esteemed opponent neglected to do.

Good game. I'm sure we'll go at it again sometime in the future.

-- 30 --
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