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I am all patched up with 1.03 - started replaying three seperate games from three different guys and I am getting starshells and small wooden bridges everywhere on the map?

I just herd from Jason and he thinks it is because the other guys are not patched up with the latest and greatest version 1.03.

I suspect that once you have patched things up you would need to redo your turn before sending it over for replay.
Looks like the 4th of July on my replay too!

I believe you are correct. I downloaded the patch then downloaded the last turn from one of my opponents who has not yet patched the game. I had bridges & starshells everywhere.

I believe the problem will go away when they download the patch & send back their patched turn.
Same here, I'm patched up and sent a turn to Ed he's also patched up so I'll see what happens.
I'm not sure if the arty worked or not didn't see any point reduction??
We came across this issue during beta testing. Both players should patch and everything is back to normal. Only graphics are affected, fire results are not.
BTW, to this moment it´s possible to play with ME against a opponent with the old TS version. Also after installed patch? Or can only play user with ME and the patch against the same?
Peiper Wrote:BTW, to this moment it´s possible to play with ME against a opponent with the old TS version. Also after installed patch? Or can only play user with ME and the patch against the same?

I don't think we tested that. I wouldn't be surprised if it didn't work. There have been many changes in the exe files for 1.03. As with all software it is recommended that both players use the same version.

Huib
Ok, thanks Huib! Also for your answer of my question in the other thread!
I had the odd graphics in my replays as well, but only with 1.02 generated turns. The 1.03 turns looked normal. The only other new 'quirk' is hidden AT guns blasting my tanks without revealing thier positions..........

Rob
Smedley Wrote:I had the odd graphics in my replays as well, but only with 1.02 generated turns. The 1.03 turns looked normal. The only other new 'quirk' is hidden AT guns blasting my tanks without revealing thier positions..........

Rob

That ability is added for AT guns

From ReadMe file:

Hidden Anti-Tank: This provides small anti-tank guns (57mm – 6pdr or SMALLER) a 50% chance to remain hidden when it fires. This also applies to Bazooka/Panzerfaust/AT Rifles
Hidden-AT is the best new feature in the patch. It will make the AT-guns a little bit more like the historical counterparts. I've been waiting for this a long time..
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