04-26-2008, 05:03 AM
Hi,
In 2 recent games, two similar sequences happened to me.
My veteran PIAT shot on a stug which was moving towards it. Of course, it missed the first shot, as the vehicule was moving. No problem.
But a few seconds later, when a pzshreck would have already reload, it was still reloading. The vehicule was still approching... After 37 seconds (end of the turn), the PIAT wasn't still reloaded. I was begining to punch on my screen !
Then, and that is the big deal, it was reloading during the entire next turn !!!!
Of course the vehicule passed with a complete serenity, ignoring it was "menaced".
Finally, the PIAT was ready to shot again 12 second after the begining of the next turn. total reloading time : 105 SECONDS !!!!!
And the other strange thing is here : This long reloading delay happens only after the first shot. Because with the other shots, it is a normal quick reloading delay.
I met this problem in two recent games, with similar delays.
What's your experience about that ?
Cheers.
Hubert
In 2 recent games, two similar sequences happened to me.
My veteran PIAT shot on a stug which was moving towards it. Of course, it missed the first shot, as the vehicule was moving. No problem.
But a few seconds later, when a pzshreck would have already reload, it was still reloading. The vehicule was still approching... After 37 seconds (end of the turn), the PIAT wasn't still reloaded. I was begining to punch on my screen !
Then, and that is the big deal, it was reloading during the entire next turn !!!!
Of course the vehicule passed with a complete serenity, ignoring it was "menaced".
Finally, the PIAT was ready to shot again 12 second after the begining of the next turn. total reloading time : 105 SECONDS !!!!!
And the other strange thing is here : This long reloading delay happens only after the first shot. Because with the other shots, it is a normal quick reloading delay.
I met this problem in two recent games, with similar delays.
What's your experience about that ?
Cheers.
Hubert