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Full Version: Budapest '45 Alt art / scenario pack now available
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The alternate art / scenario pack for Budapest '45 is finally finished. It includes artwork enhancements as well as alternate versions of all the original stock scenarios. To get it, head over to:

www.volcanomods.com
Hi,

I notice that Russian Guards T-34/85 have HA 30/1 but Russian T-34/85 have HA 17/2, this is intentional?

Great work as usual
Hmm, no that must be a mistake. I will fix it and update the file.
Ok, fixed it. Thanks for catching that! Let me know if you find anything else. Initially, it is sometimes hard trying to change all the unit ratings if there are several different nationalities and a couple of OOBs that require changing.
I'm not getting a graphic for the Hungarian Sturmkanon 38(t).
and sturmkannone 40, too
Thanks! I just fixed that too. I guess I will need to do a complete update of the pack then. Oh well, such is customary when a new one is created. I will let everyone know when it is updated. I will probably update a few other packs while I am at it.
No problem
I assume the 38(t) is a Hetzer and the 40 is StuGIII?

BTW, is there an easy way to take an existing OOB of mine and change all the values to the McNamara ones? I'd hate to have to go through the entire OOB line by line....

Thanks,
Bob
Right, it is just a name change. I have also noticed a few other errors with ratings for Russian units like the SU-100, ISU-122, Motorized infantry, Motorcycle infantry and more. It is quite easy to overlook these things though since I was changing every rating. Anyway, the update is now available at volcanomods.com

As far as converting an existing OOB, well, it depends on if you created any new unit types. If you did not then you can simply open the McNamara OOB for that game and select "Save all" under the File menu, which creates a .dat file in each of the nationality folder. This will save all the MN ratings from the OOB. In the case of a title with multiple OOBs then make sure you save the main one. Then you should be able to open your OOB and use the dreaded "Update Values" under the Component menu which, in theory, should replace all the unit values in your OOB with the ones you just saved from the MN OOB.

Now, if you added any new unit types then you must change each one of them manually. This also applies if you made an existing unit type into a new nationality.

Hope that helps.
Will that affect any other OOBs in the game folder?
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