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Full Version: Our Great Game Developers
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We are very fortunate to have so many great developers working on the CS series and now Jason and his team are working for us and the Matrix developments too!.

There are too many to name but I must pick out two.
Steven Wyckmans developed "Death of a Legend" which is a very accurate
representation of Michael Wittman's last battle. I've checked the actual map and Steven's scenario is as close as he could get to showing the real site while[/u][/i] the units are also very accurate. [i][u]Where are you now Steven?

The developers of LCG's are unknown contributors who try hard to portray the real actions. Currently I am playing the Kokoda LCG in Rising Sun and am amazed at how reral it is. The sites and battles are very close to the books and in the preludes the developer used the correct names of the Commanders and even the platoons!!
Thank you very much, You are keeping this great game alive and growing