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When you see, "Unknown indirect fire" does this mean there is nothing in the hex or no one is telling you about it?

Thanks,

Pat
It means no intel is available on the result, although I just love seeing loaded trucks moving out of the hex.
It means that your artillery has hit a hex that is not in LOS of any of your units. In fact there still may be some enemy units hidden. Moreover you are still able to inflict damages to them. However the probablity is so small that as far as I remember only HQs and loaded unarmored transport can be affected.

Regards

Slawek
Two little details with regard to this.

1. If by drifting, your artillery drifts beyond its maximum range, it doesn't seem to cause any damage. In fact, even the "shell holes" graphic will not be created.

2. In a pbem game, blind shelling artillery fire factors are sharply reduced. As near as I can tell, it's about 10% of the original strength, which can still be enough to kill trucks and such. When playing the computer, blind shelling has normal attack strength.

TIP: When blind-shelling, make sure to target the area 2 hexes less than max. range. That way, if the fire drifts "out" 2 more hexes, you can still get kills.

Don't forget, if you have friendly units near, the undirected fire could drift right into your own forces.

Finally, extreme 3d zoom out (view "3") is a good way to try and find the sourse of his artillery (the origin of the dotted yellow line). Makes for good counter-battery battles.

Hope this helps!