
Version 2.00 Design Notes 12/12/04;


1) Helicopters; Helicopter gunships armed with ATGMs have been recoded as direct fire only. Those primarily armed with unguided rockets have retained their indirect fire capability. I have recoded all helicopters to give a token assault value (of 1) to all helicopters armed with at least one mg. This is to give some protection from assault by enemy forces, and to allow them to carry troops into an assault situation. Defence values have been reassessed, for the most part this has resulted in only minor changes. Victory points have been greatly increased to discourage gamey tactics, and give a more realistic value to these units. Later advanced ATGM equipped Gunship helicopters have been given increased hard attack values, to increase effectiveness especially at long range against MBTs. MBT's attack ranges (except for those equipped with ATGMs) have been limited to 16 hexes, to allow helicopters to attack them from long range without fear of return fire.

2) Added ROK (Republic of Korea) infantry types. In fact as the number of nation slots is restricted, I may use the ARVN slot (11) for a Republic of Korea mod 1948 to 1999, to cover the Korean War and hypothetical wars in more recent times. The ARVN would then share this slot with the Republic of Korea. If this goes ahead, North Korea would have to share slot 03 with China, unless we use slot 27 which is currently assigned to Lebanon.

3) Changed Civilian defence strength and Victory points values.

Paul Adaway

12/12/04