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[{"$nulls":6},"Cover and Movement Guide for WinSP",{"$nulls":4},"ver. 1.0","by Cross"]
[null,"Cover Guide"]
[null,"Excellent     ",null,"Very Good",null,"Good        ",null,"Fair          ",null,"Poor        ",null,"Very Poor"]
[null,"Foxhole       ",null,"Shell Holes",null,"Hedgerow/Bocage",null,"Elevation (AFVs)",null,"Bare Earth",null,"Cobblestone"]
[null,"Impassable",null,"Stone Building",null,"Orchard        ",null,"Green Crops",null,"Clear        ",null,"Marsh/Swamp"]
[null,"Rough      ",null,"Wood Bldg Rubble",null,"Soft Sand (dunes)",null,"High Grass",null,"Forest Ground Cover",null,"Mud             "]
[null,"Stone Bldg Rubble",null,"                 ",null,"Trees       ",null,"Tilled Field",null,"Secondary Road",null,"Paddy Field"]
[null,"Trench      ",null,"                 ",null,"Volcanic Sand ",null,"Wheat Crops",null,"Short Grass",null,"Paved Road"]
[null,"                 ",null,"                 ",null,"Wood Building",null,"                 ",null,"Snow        ",null,"Pavement        "]
[null,"                 ",null,"                 ",null,"                 ",null,"                 ",null,"Snowdrift       ",null,"Rail/Tram Track"]
[null,"                 ",null,"                 ",null,"                 ",null,"                 ",null,"Stream      ",null,"Sand (beach, flat)"]
[null,"                 ",null,"                 ",null,"                 ",null,"                 ",null,"Wooden Bridge",null,"Stone Bridge"]
[null,"                 ",null,"                 ",null,"                 ",null,"                 ",null,"Dirt Road  ",null,"Water          "]
[]
[null,"NB. ","The cover guide is only a rough guide, and may not be completely accurate."]
[null,null,"Defensive value also depends on unit type (infantry/AFV) and type of fire."]
[null,null,"Infantry are easier to hit when moving"]
[null,null,"Vehicles are easier to hit when stationary"]
[]
[null,"Hull Down"]
[null,"Hull down is obtained if a targeted turreted vehicle is on a higher elevation than the firer, or dug-in. "]
[null,"Hull down means the target is considered smaller, and will be less likely to receive hull hits. "]
[null,"If the firer is higher than the target, they may get top armour hits. "]
[]
[null,"Movement Cost"]
[null,null,"Summer"]
[null,null,"Drive","Road","Up slope","Clear","Field","Trees","Rough","Swamp","Mud","Soft Sand"]
[null,null,"Foot",1,1,2,2,3,3,5,4,3]
[null,null,"2WD",1,1,3,4,9,11,12,30,7]
[null,null,"4WD",1,1,2,2,6,8,9,21,5]
[null,null,"Track",1,1,2,2,4,5,6,14,5]
[null,null,"Winter"]
[null,null,"Drive","Road","Up slope","Clear","Field","Trees","Rough","Swamp","Mud","Snow Drift"]
[null,null,"Foot",2,1,3,3,4,4,4,4,4]
[null,null,"2WD",2,1,4,4,9,11,12,30,7]
[null,null,"4WD",2,1,3,3,6,8,9,21,6]
[null,null,"Track",2,1,3,3,4,5,6,14,6]

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